AI Insights · Timothy · January 2022
Top 5 Casual Games Performance in Oceania for Q4 2021
A look at the performance metrics of the top 5 casual games in Oceania during Q4 2021, featuring trends in weekly downloads, revenue, and active users.
In Q4 2021, the top 5 casual games in Oceania showed varied performance metrics, reflecting trends in weekly downloads, revenue, and active users. Here’s a closer look at the data for each game, sourced from Sensor Tower.
Lightning Link Casino Slots from Product Madness experienced a decline in weekly revenue from $1.34M at the end of September to around $1.08M in early November. However, the game saw a resurgence, peaking at $1.31M in the week of December 20. Weekly downloads fluctuated, starting at 10.2K in late September and ending at 12.2K in the last week of December. Active users remained relatively stable, hovering around 110K throughout the quarter.
Candy Crush Saga by King showed a dynamic revenue pattern, with peaks and troughs but generally trending downward from $569K to $513K. Downloads saw a significant spike towards the end of the quarter, rising from about 14.6K in late September to 19.5K in the final week of December. The game maintained a consistent active user base, starting at 241.6K and ending slightly higher at 253.6K.
Cashman Casino Slots Games, another title from Product Madness, saw a revenue decline from $516K at the start of the quarter to $395K in mid-December, before rebounding to $479K in the last week of December. Weekly downloads remained fairly stable, ranging between 4K and 5.6K. Active users showed a slight decline from 57.9K to around 54.3K by the end of the quarter.
Heart of Vegas - Casino Slots, also from Product Madness, had a varied revenue trend, starting at $457K and peaking at $556K in the week of December 20, before closing the quarter at $476K. Downloads fluctuated slightly, staying within the 4.5K to 6.3K range. The active user count was relatively stable, ending the quarter at approximately 20K.
Slotomania™ Slots Machine Game from Playtika LTD saw a decrease in revenue from $454K at the end of September to $397K in the last week of December. Downloads were relatively low, ranging between 1.2K and 2.4K. Active users saw a decrease from 18.5K to around 19.1K by the end of the quarter.
For more detailed insights and data, be sure to visit Sensor Tower.